How to use the Sound Effector to Ceate a Revving RPM Gauge
This is a quick project walk-through showing you how to use the sound effector in Cinema 4D to make a revving RPM gauge. Check out the final product here
If you are interested check out these gauges that I made on 3Docean
Broken Glass Texture Pack now on Graphic River

My texture pack "Broken Glass" is finally available on Graphic River. You can view it by clicking on the image below.
The pack contains 4 high-res (6144×4096 Pixels and 240 ppi) textures and are pre-matted on black.
4 PSD files and 4 JPEG Files are included in the pack.
High-Res Broken Glass Texture Pack
My Texture Pack "Broken Glass" is now available on 3Docean and will be on Graphic River soon. The pack contains 4 high-res (6144x4096 Pixels) textures and a Cinema 4D scene file (3DOcean Only) that is ready for you to import into your existing scene and easily add to your 3D models. Each texture is matted on black so you can easily use them in Photoshop or the program of your choosing.
Check out the examples to get an idea on how to use these textures.
Space Scene
Another experiment with Terragen. This I tried to create an image where the camera is high above the planet looking out into space but also with a view of the planet and the cloud cover that can be seen from space.
Alpine Sunset
My first animation created with Terragen 2. It took more than 70 hours to render at around 10-12 minutes per frame.
If you like it and would like to use it in a project you can head over to Videohive and pick it up for super cheap!
More Experiments with Terragen
I just wanted to share a few more scenes I created using Terragen 2.
First Experiments with Terragen
This is my first image that I have created with Terragen. It still needs some tweaking, but overall I am very impressed with the quality of the image.














